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Leviathan

Lead Unity Engineer

Dream Foundry Games
2020–2022
PC
Leviathan
Unity C# Photon Multiplayer CI/CD

What is it?

Leviathan is a multiplayer extraction shooter set in a sci-fi universe where humanity has been abducted by a gargantuan, interstellar beast and changed over the course of several millennia. Ultimately, the abducted were deposited to new planets and evolved into three factions of ideologically distinct lifeforms. A short time ago, a second set of abduction events occurred – but now... fate has brought them together to the surface of the bountiful world of Domusalus... where only ONE FACTION will remain.

My Work

  • Served as Lead Engineer, coordinating the work of 10 engineers, artists, and designers
  • Implemented core gameplay systems (movement, shooting, etc) in a server-authoritative multiplayer context to prevent cheating
  • Built art and design tools to enable level design and beautification
  • Managed our Version Control Software, integrating JIRA and Unity Cloud Build into Plastic SCM to streamline the team's workflow
  • Mentored junior developers on best practices and system design in Unity & C#
  • Coordinated with the client, producer, art lead, and other stakeholders to avoid and resolve conflicts

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