Tech Art

Shaders, VFX systems, and graphics engineering — where art meets code.

Music Note Shader for Note Runner

Music Note Shader for Note Runner

Using HLSL, I wrote a shader that allows up to 4 notes to be displayed on any staff, anywhere from two lines above the staff to two lines below the staff. It also scales cleanly as horizontal size changes, growing the staff lines while keeping everything else aligned left

HLSL
Sci-Fi Thruster VFX

Sci-Fi Thruster VFX

A set of particle systems built using Unity VFX Graph to generate a Sci-Fi thruster fire visual effect

Unity VFX Graph Unity Shader Graph Particle Effects
Progress Bar Shader

Progress Bar Shader

Todo: add description

Unity Shader Graph
Preview coming soon

Vision System Compute Shader

Using a Compute Shader, I developed a high performance RTS-style vision system allowing the game to show and hide enemy units based on the player's settlement and unit vision range

Compute Shaders HLSL Unity Gameplay Systems